Tiny retro game studio based in Copenhagen, Denmark

About

Hi, I'm Peter!

In 1999, I landed my first job in the games industry, working on the classic Danish game series Hugo The Troll (Skærmtrolden Hugo).

Throughout the years, I have worked on everything from console games, multiplayer Flash games, VR titles and mobile games, to streaming services, firmware and more, but I have always kept my childhood passion for games alive.

I founded Megakode to make games for the platforms I love, free from the constraints of target groups and analytics.

Platforms and languages

Every game is written from scratch, almost entirely without any 3rd party code or engines, as building the tech is part of what I enjoy.

My preferred languages are C, C++, and Assembly. I also use scripting languages like PHP and Python for creating additional tooling.

I have developed games for a wide range of platforms, including: PC (DOS, Windows, Linux), Mac, Game Boy (DMG, GBA, DS), SEGA Master System, and PlayStation.

Contact

If you are interested in collaborating on a project, please feel free to contact me at peter@megakode.com.